MAP30: Hell Revealed (Hell Revealed)
Hell Revealed maps 21-30 |
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MAP30: Hell Revealed, designed by Yonatan Donner, is the final map of Hell Revealed. It should not be confused with the WAD of the same name.
Contents
Description
According to the Hell Revealed info pack:
- The Hell Revealed finale requires skill, good aim and speed. Once you leave the protected area, be quick and destroy the evil demon before the area fills with hundreds of monsters. But can you aim with all that's going on around you?
- Size: small
- Difficulty: very hard
Strategy
Walkthrough
If you are playing on the higher difficulty levels, it is imperative to eliminate all enemies before tackling the spawn shooter-otherwise it will be impossible to launch a successful attack. Monster infighting can greatly help here due to the sheer amount of powerful enemies. Tackling the final boss basically requires the same strategy as Doom II-activate the switch behind your spawn point, run down to the platform with the megasphere, and time your rockets correctly.
If you need to go for another run, jump into one of the two teleporters at the bottom and head back to where the switch is.
The spawn shooter can be troublesome here, as it spawns four spawn cubes instead of one. As ammo is limited here, kill the final boss before he swarms you with his hellspawn.
Once you destroy the final boss, congratulations on beating Hell Revealed.
Secrets
- The lower floor of the main fighting area (where you see the HR-logo) counts as secret. (Almost) impossible to miss.
Speedrunning
Statistics
Map data
Things | 225 |
Vertices | 564 |
Linedefs | 566 |
Sidedefs | 872 |
Sectors | 50 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Cyberdemons | 0 | 1 | 1 |
Arch-Viles | 0 | 4 | 4 |
Revenants | 0 | 16 | 16 |
Mancubi | 0 | 2 | 2 |
Romero's heads | 1 | 1 | 1 |
Imps | 0 | 56 | 56 |
Barons of Hell | 0 | 6 | 6 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Megaspheres | 1 | 2 | 2 |
Soul spheres | 2 | 2 | 2 |
Invulnerabilities | 4 | 1 | 0 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 20 | 20 | 20 |
Bulk cells | 4 | 4 | 4 |
Rocket boxes | 53 | 53 | 53 |
Shell boxes | 5 | 5 | 5 |