MAP30: Hell Revealed (Vile Flesh)

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Revision as of 02:16, 4 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Vile Flesh maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Hell Revealed is the thirtieth and final map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Hell Revealed
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:32.74 GrumpyCat 2013-08-24 vf30n032.zip
UV max 0:32.69 GrumpyCat 2013-08-24 vf30-032.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 4, 2022.

Statistics

Map data

Things 98
Vertices 1714*
Linedefs 1640
Sidedefs 2381
Sectors 222
* The vertex count without the effect of node building is 1382.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links