MAP30: Hellcore (Hellcore)

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Revision as of 07:27, 3 June 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify DSDA map records)


Hellcore maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Hellcore is the thirtieth and final map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track "".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Hellcore
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:30.66 Jochen Schneidau (Angus) 2004-09-29 hc30-030.zip
NM speed 0:36.94 J. Learn Shiore 2011-10-09 hc30n036.zip
UV max 15:05.14 Jochen Schneidau (Angus) 2004-09-29 hc30-1505.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.

Statistics

Map data

Things 456
Vertices 461*
Linedefs 423
Sidedefs 507
Sectors 35
* The vertex count without the effect of node building is 403.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links