MAP30: Hellcore (Hellcore)

From DoomWiki.org

Hellcore maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Hellcore is the thirtieth and final map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track "".

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Walkthrough[edit]

Map of Hellcore
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:30.66 Jochen Schneidau (Angus) 2004-09-29 hc30-030.zip
NM speed 0:36.94 J. Learn Shiore 2011-10-09 hc30n036.zip
UV max 6:33.43 BoxY 2024-02-17 hc30m633.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 8, 2024.

Statistics[edit]

Map data[edit]

Things 456
Vertices 461*
Linedefs 423
Sidedefs 507
Sectors 35
* The vertex count without the effect of node building is 403.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]