MAP30: Icon of Sin (Mars War)

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Revision as of 08:48, 16 January 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)

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Mars War maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Icon of Sin is the thirtieth and final map of Mars War. It was designed by Nathan Lineback and uses the music track "tm" by bob.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Icon of Sin
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the switch directly behind your starting point to access the area behind it. Head towards the southern side of the base and open the door here. Enter, and when the door closes, flip the switch where it was to open the door behind you. Open the next door, then at the choice of four doors, open the furthest one. In this cramped room, get behind the crates and get to where the switch is. The sector directly in front of the switch counts as a secret, and the switch raises the platform in the Icon of Sin arena by 32 units. (sector 93)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 80)
  2. facing south. (thing 81)
  3. facing north. (thing 82)
  4. facing north. (thing 83)
  5. facing north. (thing 84)

Statistics[edit]

Map data[edit]

Things 312
Vertices 782*
Linedefs 799
Sidedefs 1107
Sectors 158
* The vertex count without the effect of node building is 630.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]