MAP30: Interception (Interception)
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Interception maps 21-30 |
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01
02
03
04
05
06
07
08
09
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This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Interception is the thirtieth and final map of Interception. It was designed by Matthew D. (Matt534Dog) and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- The passage dead ahead is a secret and is impossible to miss. (sector 25)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing north. (thing 18)
- facing north-east. (thing 22)
- facing east. (thing 86)
- facing east. (thing 100)
- facing south-west. (thing 101)
- facing north-west. (thing 102)
- facing north-west. (thing 103)
Statistics
Map data
Things | 222 |
Vertices | 1425* |
Linedefs | 1402 |
Sidedefs | 2311 |
Sectors | 241 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Interception demos (archived 🏛) at the Doomed Speed Demos Archive