Difference between revisions of "MAP30: It (Memento Mori II)"

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|[[NM speed]]||01:44||[[Doug "Opulent" Merrill]]||2001-04-05||{{competnftp|pwads/mm2/nmare/m230n144.zip|m230n144.zip}}||
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|[[UV max]]||02:08||[[Jakub "method_man" Razak]]||2003-10-06||{{competnftp|pwads/mm2/max/m230-208.zip|m230-208.zip}}||
 
|[[UV max]]||02:08||[[Jakub "method_man" Razak]]||2003-10-06||{{competnftp|pwads/mm2/max/m230-208.zip|m230-208.zip}}||

Revision as of 19:25, 17 January 2010

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Memento Mori II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Top-secret maps: 01 02

MAP30: It is the thirtieth and final level of Memento Mori II. It was designed by Jim Wraith and uses the music track "Dance of the Sugarplum Lunatic" by Mark Klem, which is an arrangement of "Dance of the Sugar-Plum Fairy" from Tchaikovsky's The Nutcracker.

Mission briefing

According to both the text file and the Infopack:

Well soldier, it doesn't look good.. All we've received from the target is a crackly radio transmission, from which we could only discern the fact that the area is *very* dangerous, and if the conditions weren't such we'd arm you with a H-Bomb. There's not much after this though.. Get past this one and you're home free.. Good luck trooper!

Walkthrough

Map of MAP30
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets in this level.

Bugs

The "yellow" key-locked switch (linedef 691) is erroneously flagged as requiring a blue key (linedef type 133 instead of 137,) rendering the yellow skull key useless.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 01:04 Oyvind Stenhaug 2003-01-17 m230-104.zip
NM speed 01:19 Doug "Opulent" Merrill 2001-04-05 m230n119.zip
UV max 02:08 Jakub "method_man" Razak 2003-10-06 m230-208.zip
NM100S
UV -fast 03:10 Doug "Opulent" Merrill 2002-08-16 m230f310.zip
UV -respawn 02:57 Casey Alvis 2002-03-26 m230r257.zip
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 348
Vertexes 786
Linedefs 986
Sidedefs 1414
Sectors 159

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 5 5 5
Arch-Viles 0 1 1
Barons of Hell 3 4 4
Cacodemons 8 11 11
Chaingunners 6 4 5
Cyberdemons 1 1 1
Hell Knights 11 13 13
Icon of Sin 1 1 1
Imps 11 7 7
Lost Souls 41 41 51
Mancubi 2 2 2
Pain Elementals 3 3 3
Revenants 8 10 10
Sergeants 4 4 4
Spectres 2 2 2
Spider Masterminds 1 1 1
Troopers 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 76 76 76
Berserk packs 4 4 4
Green armors 1 1 1
Invisibilities 4 4 4
Invulnerabilities 1 1 1
Light goggles 1 1 1
Medikits 33 29 26
Megaspheres 4 4 4
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 5 5 5
Shotguns 4 4 4
Super shotguns 5 5 5
Chainguns 4 4 4
Rocket launchers 7 7 7
Plasma rifles 6 6 6
BFG 9000s 5 5 5
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 4 4 4
Shell boxes 4 4 4
Rocket boxes 11 11 11
Bulk cells 4 4 4
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1

Technical information

Inspiration and development

Trivia

See also

Sources

External links