MAP30: Operation Antimaydan (Whitemare 2)

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Revision as of 11:28, 5 July 2019 by XymphBot (talk | contribs) (Automated edit - Add par time from MAPINFO)


Whitemare 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Operation Antimaydan is the thirtieth and final map of Whitemare 2. It was designed by Shadowman and uses the music track " ". The par time defined in MAPINFO is 3:00.

Walkthrough

Map of Operation Antimaydan
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 8)

Bugs

A medikit (Thing 289) and a box of shotgun shells (290) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 990
Vertices 3316*
Linedefs 3082
Sidedefs 5549
Sectors 468
* The vertex count without the effect of node building is 2553.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links