Difference between revisions of "MAP30: Orangutan Conspiracy (32in24 III)"

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'''MAP30: Orangutan Conspiracy''' is the thirtieth and final map of [[32in24 III]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[John Oksasoglu (Tango)]] and uses the [[Adding custom music|music]] track " ".
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'''MAP30: Orangutan Conspiracy''' is the thirtieth map of [[32in24 III]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[John Oksasoglu (Tango)]] and uses the [[Adding custom music|music]] track " ".
  
 
== Analysis ==
 
== Analysis ==

Revision as of 17:34, 16 August 2018

32in24 III maps 21-32

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 32)

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: Orangutan Conspiracy is the thirtieth map of 32in24 III, a deathmatch megawad. It was designed by John Oksasoglu (Tango) and uses the music track " ".

Analysis

Map of Orangutan Conspiracy

Map layout

Player spawns

This level contains nine spawn points:

  1. (thing 1)
  2. (thing 2)
  3. (thing 3)
  4. (thing 8)
  5. (thing 9)
  6. (thing 10)
  7. (thing 11)
  8. (thing 12)
  9. (thing 20)

Areas / screenshots

Statistics

Map data

Things 46
Vertices 826*
Linedefs 768
Sidedefs 1324
Sectors 99
* The vertex count without the effect of node building is 672.

Things

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 9
Chaingun 1
Rocket launcher 1
Ammunition 1-2 3 4-5
Box of bullets 3
4 shotgun shells 7
Box of shotgun shells 1
Rocket 5
Health & Armor 1-2 3 4-5
Stimpack 4
Items 1-2 3 4-5
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9

See also

External links