MAP30: Pentagram of Peril (32in24-6)

From DoomWiki.org

32in24-6 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 00

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: Pentagram of Peril is the thirtieth map of 32in24-6, a deathmatch megawad. It was designed by Maelstrom.

Analysis[edit]

Spawn pointsUnmarked
Map of Pentagram of Peril

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing east. (thing 1)
  2. facing east. (thing 2)
  3. facing west. (thing 3)
  4. facing west. (thing 4)
  5. facing north. (thing 5)
  6. facing north. (thing 6)
  7. facing east. (thing 7)
  8. facing west. (thing 8)
  9. facing east. (thing 9)
  10. facing west. (thing 10)
  11. facing north-east. (thing 11)
  12. facing north-west. (thing 12)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 144
Vertices 631*
Linedefs 574
Sidedefs 1118
Sectors 81
* The vertex count without the effect of node building is 516.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 12
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 4
4 shotgun shells 4
Box of shotgun shells 4
Rocket 2
Box of rockets 2
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 9
Health bonus 9
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]