Difference between revisions of "MAP30: Pentagram of Peril (32in24-6)"
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− | '''MAP30: Pentagram of Peril''' is the thirtieth and final map of [[32in24-6]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by | + | '''MAP30: Pentagram of Peril''' is the thirtieth and final map of [[32in24-6]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by Maelstrom and uses the [[Adding custom music|music]] track " ". |
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− | [[Category: | + | [[Category:Maelstrom levels]] |
Revision as of 11:40, 21 August 2018
32in24-6 maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Pentagram of Peril is the thirtieth and final map of 32in24-6, a deathmatch megawad. It was designed by Maelstrom and uses the music track " ".
Contents
Analysis
[[File: |thumb|300x300px|Map of Pentagram of Peril]]
Map layout
Player spawns
This level contains twelve spawn points:
- facing east. (thing 1)
- facing east. (thing 2)
- facing west. (thing 3)
- facing west. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing east. (thing 7)
- facing west. (thing 8)
- facing east. (thing 9)
- facing west. (thing 10)
- facing north-east. (thing 11)
- facing north-west. (thing 12)
Areas / screenshots
Statistics
Map data
Things | 144 |
Vertices | 631* |
Linedefs | 574 |
Sidedefs | 1118 |
Sectors | 81 |
Things
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 12 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 4 | ||
4 shotgun shells | 4 | ||
Box of shotgun shells | 4 | ||
Rocket | 2 | ||
Box of rockets | 2 | ||
Energy cell | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 6 | ||
Medikit | 2 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 9 | ||
Health bonus | 9 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 12 |