Difference between revisions of "MAP30: Point Dreadful (Alien Vendetta)"

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Revision as of 21:19, 7 June 2008

Alien Vendetta maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Point Dreadful is the thirtieth map of Alien Vendetta. It was designed by Anders Johnsen, with the deathmatch portion designed by Kim André Malde. It was known as Point Dreadfull [sic] in the first release of the megawad.

Start
Hell awaits
The icon of sin

Strategy

Automap view of MAP30: Point Dreadful

Walkthrough

Secrets

  1. The hallway connecting the first and second areas at the beginning of the level is tagged as secret. Impossible to miss.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed **
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-Viles
Barons of Hell
Cacodemons
Chaingunners
Commander Keens
Cyberdemons
Demons
Hell Knights
Icon of Sin
Imps
Lost Souls
Mancubi
Pain Elementals
Revenants
Sergeants
Spectres
Spider Masterminds
Troopers
Wolfenstein SS
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Energy cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards
Blue skulls
Red cards
Red skulls
Yellow cards
Yellow skulls

Trivia

See also

External links