MAP30: Point Dreadful (Alien Vendetta)

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Revision as of 08:24, 6 July 2020 by XymphBot (talk | contribs) (Current records: Automated edit - Update map records)


Alien Vendetta maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Point Dreadful is the thirtieth and final map of Alien Vendetta. It was designed by Anders Johnsen, with the deathmatch portion designed by Kim André Malde. It was known as Point Dreadfull [sic] in the first release of the megawad. The music for this map is an unnamed track composed for the PC game Lands of Lore 2 that was ultimately not used.

Walkthrough

Map of Point Dreadful
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Go north, grabbing the weapons to the left. When you head into the room with the megasphere, the portal is just ahead. You will meet the Icon of Sin here. Go left and hit the switch to lower an invisible platform (marked by two torches). Quickly run here and ride it up, timing your rocket launcher shots to hit the brain when you do. The Icon will spit out four cubes at a time, on the platforms you are on. If you fail to kill the Icon the first time, you will have to ride the lifts up. However, the first one is next to impossible to reach since the switch is very far away from the lift you need to go on. This is why it is recommended to time it as swiftly as possible, so you do not have to go a second try.

Secrets

  1. The hallway connecting the first and second areas at the beginning of the level is tagged as secret. Impossible to miss. (sector 24)

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed 00:58 Karim El-Sheikh (Kimo Xvirus) 2009-04-16 av30-058.zip
NM speed 00:59 Jakub Machata (DooMerMan) 2003-08-10 an30-059.zip
UV max 00:58 Karim El-Sheikh (Kimo Xvirus) 2009-04-16 av30-058.zip
NM100S 1
UV -fast 01:13 Revved 2010-12-23 af30-113.zip
UV -respawn 01:06 Revved 2011-02-02 ar30-106.zip
UV Tyson
UV pacifist

The data was last verified in its entirety on July 6, 2020.

  1. Normally, the level is finished with 100% secrets, so a separate category from NM speed would be redundant. All secrets are found unless the noclip bug occurs.

Miscellaneous demos

MAP30: Point Dreadful (archived 🏛) at the Doomed Speed Demos Archive

Deathmatch

Map of MAP30's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns

This arena contains nine spawn points:

  1. facing north. (thing 143)
  2. facing south-east. (thing 144)
  3. facing south-west. (thing 145)
  4. facing north. (thing 146)
  5. facing south. (thing 244)
  6. facing north. (thing 245)
  7. facing east. (thing 246)
  8. facing west. (thing 247)
  9. facing north. (thing 249)

Things

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 3
Chaingun 2
Rocket launcher 1
Plasma gun 1
BFG9000 2
Ammunition 1-2 3 4-5
4 shotgun shells 6 4 3
Energy cell pack 1
Items 1-2 3 4-5
Health bonus 87
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 1

Statistics

Map data

Things 269
Vertices 1811*
Linedefs 1952
Sidedefs 3071
Sectors 197
* The vertex count without the effect of node building is 1511.

Things

This level contains the following numbers of things per skill level:

External links