Difference between revisions of "MAP30: Sky High (Hell To Pay)"

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== External links ==
 
== External links ==
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* {{dsda|id=584|title=Hell To Pay demos}}
  
 
[[Category:**** levels]]
 
[[Category:**** levels]]

Revision as of 16:17, 26 February 2017

Hell To Pay maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Sky High is the thirtieth and final map of Hell To Pay. It was designed by [[ ]] and uses the music track " ". The par time is .

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Sky High
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 154)
  2. (sector 156)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 261
Vertices 1029*
Linedefs 1035
Sidedefs 1643
Sectors 176
* The vertex count without the effect of node building is 844.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links