MAP30: Temple of Lost Souls (Cleimos 2)

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Revision as of 08:31, 23 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Cleimos 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Temple of Lost Souls is the thirtieth and final map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough

Map of Temple of Lost Souls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain secrets, the NM100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 8)
  2. facing north-east. (thing 10)
  3. facing east. (thing 13)
  4. facing south-east. (thing 15)
  5. facing south. (thing 18)
  6. facing south-west. (thing 20)
  7. facing west. (thing 23)
  8. facing north-west. (thing 25)

Statistics

Map data

Things 66
Vertices 702*
Linedefs 736
Sidedefs 539
Sectors 125
* The vertex count without the effect of node building is 576.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links