Difference between revisions of "MAP30: The Escape (Perdition's Gate)"

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== Walkthrough ==
 
== Walkthrough ==
  
You've set the bomb and got two minutes to escape or you will die.
+
===Essentials===
 
+
You have set the bomb and got two minutes to escape or you will die.
As soon as you move a wall will open revealing a [[Demon]], every weapon and a way out. Run up the stairs, dodging bad guys that teleport in, until you reach a room with two large metal cylinders and a blocked passage way. As you enter this room both the cylinders and the blockage will begin to lower revealing a pair of [[Cyberdemons]].
 
  
Hold out against them and any other bad guys that enter the room from the way you came in until the blockage has lowered revealing an [[Arch-Vile]]. Behind him down the end of the corridor is the exit.
+
As soon as you move a wall will open revealing a [[demon]], every weapon and a way out. Run up the stairs, dodging bad guys that teleport in, until you reach a room with two large metal cylinders and a blocked passage way. As you enter this room both the cylinders and the blockage will begin to lower, revealing a pair of [[cyberdemon]]s.
  
===Essentials===
+
Hold out against them and any other bad guys that enter the room from the way you came in until the blockage has lowered revealing an [[arch-vile]]. Behind him down the end of the corridor is the exit.
  
There is a [[final boss]] present on this map and a [[Romero's head]] inside it. However, there is no way to hit it without using the <tt>idclip</tt> [[Doom cheat codes|cheat]].
+
There is a [[final boss]] present on this map and a [[Romero's head]] inside it. However, there is no way to hit it without using the {{c|idclip}} [[Doom cheat codes|cheat]].
  
Contray to what the computer voice might suggest, you've actually got two minuites to escape from when you first move, rather than two minuites from the start of the map.
+
Contrary to what the computer voice might suggest, you have actually got two minutes to escape from when you first move, rather than two minutes from the start of the map.
  
 
===Other points of interest===
 
===Other points of interest===
  
 
===Secrets===
 
===Secrets===
There are no secret's on this map.
+
There are no official secrets on this map.
  
 
===Bugs===
 
===Bugs===
 
+
It is possible that one or both cyberdemons will get stuck by walking onto the lowering parts of their platform, as they lower. This renders them harmless.
It is possible that one or both Cyberdemon's will get stuck by walking onto the lowering parts of their platform, as they lower. This renders them harmless.
 
  
 
One can hug the south edge of the bomb console to get around, and hence avoid activating, the trigger that activates the crusher that controls the "countdown". However the only way someone would realize this is possible is by examining the map in an editor.
 
One can hug the south edge of the bomb console to get around, and hence avoid activating, the trigger that activates the crusher that controls the "countdown". However the only way someone would realize this is possible is by examining the map in an editor.
  
 
===Demo files===
 
===Demo files===
*  
+
*
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==

Revision as of 06:04, 26 October 2016

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
Perdition's Gate maps
Earth

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell
World of Wonders

31 32

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP30: The Escape is the thirtieth map of Perdition's Gate.

Plot: You've started the 2 minute countdown. You see no exit, so you sit down and await death. Until you notice an open door behind you.. quick!

Walkthrough

Essentials

You have set the bomb and got two minutes to escape or you will die.

As soon as you move a wall will open revealing a demon, every weapon and a way out. Run up the stairs, dodging bad guys that teleport in, until you reach a room with two large metal cylinders and a blocked passage way. As you enter this room both the cylinders and the blockage will begin to lower, revealing a pair of cyberdemons.

Hold out against them and any other bad guys that enter the room from the way you came in until the blockage has lowered revealing an arch-vile. Behind him down the end of the corridor is the exit.

There is a final boss present on this map and a Romero's head inside it. However, there is no way to hit it without using the idclip cheat.

Contrary to what the computer voice might suggest, you have actually got two minutes to escape from when you first move, rather than two minutes from the start of the map.

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

It is possible that one or both cyberdemons will get stuck by walking onto the lowering parts of their platform, as they lower. This renders them harmless.

One can hug the south edge of the bomb console to get around, and hence avoid activating, the trigger that activates the crusher that controls the "countdown". However the only way someone would realize this is possible is by examining the map in an editor.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 0:27 Opulent
NM speed 0:26 Grazza Legacy 1.40
UV max 0:35 Ryback
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things
Vertices
Linedefs
Sidedefs
Sectors

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links