This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
MAP30: The Final Conflict is the thirtieth and final map of Doom 2 Reloaded. It was designed by Andy Stewart and uses the music track " ".
Walkthrough
Map of The Final Conflict
Essentials
Other points of interest
Secrets
- (sector 127)
- (sector 223)
- (sector 252)
- (sector 387)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 1481.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
42 |
0 |
0
|
Shotgun guy |
15 |
7 |
0
|
Heavy weapon dude |
2 |
16 |
15
|
Imp |
9 |
2 |
2
|
Demon |
4
|
Spectre |
1 |
0 |
0
|
Revenant |
3 |
8 |
15
|
Cacodemon |
2 |
6 |
10
|
Pain elemental |
2 |
2 |
8
|
Hell knight |
0 |
1 |
0
|
Baron of Hell |
0 |
0 |
1
|
Arachnotron |
1 |
2 |
5
|
Mancubus |
2 |
3 |
4
|
Arch-vile |
1 |
2 |
6
|
Spiderdemon |
0 |
1 |
2
|
Cyberdemon |
0 |
1 |
2
|
Romero's head |
1
|
Monster spawner |
1
|
Spawn spot |
9 |
5 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
20
|
Box of shotgun shells |
20
|
Rocket |
12
|
Box of rockets |
44
|
Energy cell pack |
17
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
10
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2
|
Megasphere |
3 |
2 |
2
|
Backpack |
4
|
Berserk |
1
|
Invulnerability |
3 |
2 |
1
|
Partial invisibility |
2
|
Radiation shielding suit |
10
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
12
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links