Difference between revisions of "MAP30: The Gateway of Hell (The Plutonia Experiment)"
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===Walkthrough=== | ===Walkthrough=== | ||
− | Go pick up all the goodies in the starting room (A). Jump down the bloodfall. The bloody floor is not damaging, so feel free to walk on it as you please. Pick up the [[BFG9000]] (B) on a platform in the middle of the room. Go towards the opening in the wall (C). You will be [[teleport]]ed to an area (D) with pillars and [[Arch-Vile]]s in them. Go straight forward and the wall in front of you will rise down revealing some [[Lost Soul]]s. The [[final boss|Gatekeeper]] is covered and protected by a [[Cyberdemon]](E), which you need kill to use the switch on the right. Then use the switch to the left which will lower the pillar (F). Wait until the pillar is nearly at the top and fire a rocket into the the brain of the now unguarded Gatekeeper (G). Fire at least three rockets at the brain, just like in [[Doom II]]. The monsters around you may be ignored for the most part. | + | Go pick up all the goodies in the starting room (A). Jump down the bloodfall. The bloody floor is not damaging, so feel free to walk on it as you please. Pick up the [[BFG9000]] (B) on a platform in the middle of the room. Go towards the opening in the wall (C). You will be [[teleport]]ed to an area (D) with pillars and [[Arch-Vile]]s in them. Go straight forward and the wall in front of you will rise down revealing some [[Lost Soul]]s. The [[final boss|Gatekeeper]] is covered and protected by a [[Cyberdemon]] (E), which you need kill to use the switch on the right. Then use the switch to the left which will lower the pillar (F). Wait until the pillar is nearly at the top and fire a rocket into the the brain of the now unguarded Gatekeeper (G). Fire at least three rockets at the brain, just like in [[Doom II]]. The monsters around you may be ignored for the most part. |
===Secrets=== | ===Secrets=== | ||
− | There are no official secrets in this level. However, just like in Doom II MAP30, you can use the noclip cheat code to enter the boss brain area | + | There are no official secrets in this level. However, just like in [[Doom II]] [[MAP30: Icon of Sin (Doom II)|MAP30]], you can use the [[Doom cheat codes#Doom II and Final Doom|noclip cheat code]] to enter the [[Romero's head|boss brain]] area, though it does not count as a secret. |
==Speedrunning== | ==Speedrunning== |
Revision as of 15:30, 27 July 2008
MAP30: The Gateway to Hell is the final map of Plutonia. It uses the music track "The End of DOOM," the music from Doom's text screens.
Plutonia maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
Contents
Overview
The Gateway to Hell is one of the three official Doom IWAD levels where the Icon of Sin appears, although in this case protected by a Cyberdemon.
Strategy
Walkthrough
Go pick up all the goodies in the starting room (A). Jump down the bloodfall. The bloody floor is not damaging, so feel free to walk on it as you please. Pick up the BFG9000 (B) on a platform in the middle of the room. Go towards the opening in the wall (C). You will be teleported to an area (D) with pillars and Arch-Viles in them. Go straight forward and the wall in front of you will rise down revealing some Lost Souls. The Gatekeeper is covered and protected by a Cyberdemon (E), which you need kill to use the switch on the right. Then use the switch to the left which will lower the pillar (F). Wait until the pillar is nearly at the top and fire a rocket into the the brain of the now unguarded Gatekeeper (G). Fire at least three rockets at the brain, just like in Doom II. The monsters around you may be ignored for the most part.
Secrets
There are no official secrets in this level. However, just like in Doom II MAP30, you can use the noclip cheat code to enter the boss brain area, though it does not count as a secret.
Speedrunning
Routes and tricks
Records
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:29 | Xit Vono | 2003-02-22 | pl30-029.zip | |
NM speed | 00:43 | Xit Vono | 2003-02-22 | pn30-043.zip | |
UV max | 01:07 | Casey Alvis | 2003-05-13 | pl30-107.zip | |
NM100S | |||||
UV -fast | 01:15 | Yonatan Donner | 1997-01-10 | plt30-gm.zip | |
UV -respawn | 00:58 | Casey Alvis | 2003-08-04 | pr30-058.zip | |
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 260 |
Vertices | 1524 |
Linedefs | 1535 |
Sidedefs | 919 |
Sectors | 129 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Cyberdemons | 1 | 1 | 1 |
Barons of Hell | 2 | 2 | 2 |
Lost Souls | 4 | 4 | 4 |
Arch-Viles | 2 | 2 | 2 |
Chaingunners | 6 | 6 | 6 |
Revenants | 2 | 2 | 2 |
Mancubi | 4 | 4 | 4 |
Arachnotrons | 2 | 2 | 2 |
Romero's heads | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Medikits | 10 | 10 | 10 |
Berserks | 5 | 5 | 5 |
Megasphere | 3 | 3 | 3 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 3 | 3 | 3 |
Chainguns | 2 | 2 | 2 |
Rocket launchers | 2 | 2 | 2 |
Plasma guns | 2 | 2 | 2 |
Chainsaws | 1 | 1 | 1 |
BFG 9000s | 2 | 2 | 2 |
Super shotguns | 3 | 3 | 3 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bulk Cells | 3 | 3 | 3 |
Rocket boxes | 20 | 20 | 20 |
Shell boxes | 4 | 4 | 4 |
Keys | ITYTD and HNTR | HMP | UV and NM |