Difference between revisions of "MAP30: Unto the Gruel (32in24-8)"
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− | '''MAP30: Unto the Gruel''' is the thirtieth and final map of [[32in24-8]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". | + | '''MAP30: Unto the Gruel''' is the thirtieth and final map of [[32in24-8]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Conor Maddin (ClonedPickle)]] and uses the [[Adding custom music|music]] track " ". |
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Revision as of 05:32, 6 September 2018
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Unto the Gruel is the thirtieth and final map of 32in24-8, a deathmatch megawad. It was designed by Conor Maddin (ClonedPickle) and uses the music track " ".
Contents
Analysis
[[File: |thumb|300x300px|Map of Unto the Gruel]]
Map layout
Player spawns
This level contains eight spawn points:
- facing south-west. (thing 44)
- facing east. (thing 46)
- facing north-west. (thing 48)
- facing east. (thing 52)
- facing west. (thing 53)
- facing west. (thing 57)
- facing north. (thing 60)
- facing south. (thing 75)
Areas / screenshots
Statistics
Map data
Things | 96 |
Vertices | 254* |
Linedefs | 280 |
Sidedefs | 385 |
Sectors | 56 |
Things
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 6 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 2 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 5 | ||
Box of shotgun shells | 3 | ||
Rocket | 2 | ||
Box of rockets | 4 | ||
Energy cell pack | 3 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 3 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Health bonus | 28 | ||
Supercharge | 1 | ||
Backpack | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Teleport landing | 5 |