MAP30: Unto the Gruel (32in24-8)

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Revision as of 10:32, 7 September 2018 by Eris Falling (talk | contribs)


32in24-8 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Unto the Gruel is the thirtieth map of 32in24-8, a deathmatch megawad. It was designed by Conor Maddin (ClonedPickle) and uses the music track "Demons on the Prey," originally composed by Robert Prince for Doom. As part of the theme of 32in24-8, the level is based on Doom's E4M8: Unto the Cruel, originally designed by Shawn Green.

Analysis

Map of Unto the Gruel

Map layout

Player spawns

This level contains eight spawn points:

  1. facing south-west. (thing 44)
  2. facing east. (thing 46)
  3. facing north-west. (thing 48)
  4. facing east. (thing 52)
  5. facing west. (thing 53)
  6. facing west. (thing 57)
  7. facing north. (thing 60)
  8. facing south. (thing 75)

Areas / screenshots

Statistics

Map data

Things 96
Vertices 254*
Linedefs 280
Sidedefs 385
Sectors 56
* The vertex count without the effect of node building is 227.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 6
Chaingun 2
Rocket launcher 1
Plasma gun 2
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 5
Box of shotgun shells 3
Rocket 2
Box of rockets 4
Energy cell pack 3
Health & Armor 1-2 3 4-5
Stimpack 4
Medikit 3
Armor 1
Items 1-2 3 4-5
Health bonus 28
Supercharge 1
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8
Teleport landing 5

See also

External links