Difference between revisions of "MAP31: I Dunno Torn (Scythe)"
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m (Created page with "{{Scythe 31-32}} {{map|slot=MAP31}} '''MAP31: I Dunno Torn''' is the thirty-first map of Scythe. It was designed by Kim "Torn" Bach, and uses the music track "". == ...") |
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{{Scythe 31-32}} | {{Scythe 31-32}} | ||
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− | '''MAP31: I Dunno Torn''' is the thirty-first map of [[Scythe]]. It was designed by [[Kim "Torn" Bach]], and uses the [[music]] track | + | '''MAP31: I Dunno Torn''' is the thirty-first map of [[Scythe]]. It was designed by [[Kim "Torn" Bach]], and uses the [[music]] track from [[Heretic]]'s [[E2M6:_The_Labyrinth_(Heretic)|E2M6: The Labyrinth]]. |
== Walkthrough == | == Walkthrough == | ||
+ | [[Image:Scythe MAP31 map.png|right|thumb|300px|Map view of MAP31]] | ||
Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. | Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]]. | ||
Line 11: | Line 12: | ||
===Secrets=== | ===Secrets=== | ||
+ | #'''(sector 1)''' | ||
+ | #'''(sector 123)''' | ||
+ | #'''(sector 187)''' | ||
+ | #'''(sector 189)''' | ||
+ | #'''(sector 261)''' | ||
===Bugs=== | ===Bugs=== | ||
Line 28: | Line 34: | ||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | |[[Things]]|| | + | |[[Things]]||334 |
|- | |- | ||
− | |[[Vertices]]|| | + | |[[Vertices]]||2085 |
|- | |- | ||
− | |[[Linedefs]]|| | + | |[[Linedefs]]||2146 |
|- | |- | ||
− | |[[Sidedefs]]|| | + | |[[Sidedefs]]||3322 |
|- | |- | ||
− | |[[Sectors]]|| | + | |[[Sectors]]||284 |
|} | |} | ||
===Things=== | ===Things=== | ||
This level contains the following numbers of things per [[skill level]]: | This level contains the following numbers of things per [[skill level]]: | ||
+ | {| {{prettytable}} | ||
+ | ![[Monsters]]||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | ||
+ | |- | ||
+ | |[[Trooper]]s||7||9||9 | ||
+ | |- | ||
+ | |[[Sergeant]]s||3||11||13 | ||
+ | |- | ||
+ | |[[Chaingunner]]s||2||6||7 | ||
+ | |- | ||
+ | |[[Imp]]s||26||43||54 | ||
+ | |- | ||
+ | |[[Demon]]s||6||11||13 | ||
+ | |- | ||
+ | |[[Spectre]]s||4||8||10 | ||
+ | |- | ||
+ | |[[Cacodemon]]s||3||3||3 | ||
+ | |- | ||
+ | |[[Hell knight]]s||4||5||5 | ||
+ | |- | ||
+ | |[[Mancubus|Mancubi]]||2||3||3 | ||
+ | |- | ||
+ | |[[Arch-vile]]s||4||5||5 | ||
+ | |- | ||
+ | |[[Baron of hell|Barons of hell]]||1||2||2 | ||
+ | |- | ||
+ | ![[Items|Powerups]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Health bonus]]es||6||6||6 | ||
+ | |- | ||
+ | |[[Stimpack]]s||16||18||18 | ||
+ | |- | ||
+ | |[[Medikit]]s||7||9||10 | ||
+ | |- | ||
+ | |[[Soul sphere]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Armor bonus]]es||6||6||6 | ||
+ | |- | ||
+ | |[[Security armor]]s||2||2||2 | ||
+ | |- | ||
+ | |[[Berserk pack]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Blur artifact|Invisibilities]]||1||1||1 | ||
+ | |- | ||
+ | ![[Weapons]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Super shotgun]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Rocket launcher]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Plasma rifle]]s||1||1||1 | ||
+ | |- | ||
+ | |[[BFG9000]]s||1||1||1 | ||
+ | |- | ||
+ | ![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |[[Backpack]]s||1||1||1 | ||
+ | |- | ||
+ | |[[Clip]]s||5||5||5 | ||
+ | |- | ||
+ | |[[Box of bullets|Bullet boxes]]||2||4||4 | ||
+ | |- | ||
+ | |[[Shotgun shells|Shell]]s||16||18||22 | ||
+ | |- | ||
+ | |[[Box of shotgun shells|Shell boxes]]||4||5||5 | ||
+ | |- | ||
+ | |[[Rocket]]s||11||14||15 | ||
+ | |- | ||
+ | |[[Box of rockets|Rocket boxes]]||2||2||2 | ||
+ | |- | ||
+ | |[[Energy cell]]s||2||2||2 | ||
+ | |- | ||
+ | ![[Keys]]||ITYTD and HNTR||HMP||UV and NM | ||
+ | |- | ||
+ | |Red skulls||1||1||1 | ||
+ | |- | ||
+ | |Blue skulls||1||1||1 | ||
+ | |- | ||
+ | |Yellow skulls||1||1||1 | ||
+ | |- | ||
+ | |} | ||
== Technical information == | == Technical information == |
Revision as of 16:33, 6 October 2012
Scythe maps |
---|
First Episode |
Second Episode |
Third Episode |
Secret maps
|
This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
MAP31: I Dunno Torn is the thirty-first map of Scythe. It was designed by Kim "Torn" Bach, and uses the music track from Heretic's E2M6: The Labyrinth.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 1)
- (sector 123)
- (sector 187)
- (sector 189)
- (sector 261)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Deathmatch
Statistics
Map data
Things | 334 |
Vertices | 2085 |
Linedefs | 2146 |
Sidedefs | 3322 |
Sectors | 284 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Troopers | 7 | 9 | 9 |
Sergeants | 3 | 11 | 13 |
Chaingunners | 2 | 6 | 7 |
Imps | 26 | 43 | 54 |
Demons | 6 | 11 | 13 |
Spectres | 4 | 8 | 10 |
Cacodemons | 3 | 3 | 3 |
Hell knights | 4 | 5 | 5 |
Mancubi | 2 | 3 | 3 |
Arch-viles | 4 | 5 | 5 |
Barons of hell | 1 | 2 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Health bonuses | 6 | 6 | 6 |
Stimpacks | 16 | 18 | 18 |
Medikits | 7 | 9 | 10 |
Soul spheres | 1 | 1 | 1 |
Armor bonuses | 6 | 6 | 6 |
Security armors | 2 | 2 | 2 |
Berserk packs | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
BFG9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Clips | 5 | 5 | 5 |
Bullet boxes | 2 | 4 | 4 |
Shells | 16 | 18 | 22 |
Shell boxes | 4 | 5 | 5 |
Rockets | 11 | 14 | 15 |
Rocket boxes | 2 | 2 | 2 |
Energy cells | 2 | 2 | 2 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |