Difference between revisions of "MAP31: Mt. Chaos (Community Chest)"

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===Essentials===
 
===Essentials===
:''Normal exit:''
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Press on the metal wall, grab the [[megasphere]], and open the door.  Go through the hallway, and into the teleporter.  Open the northeast door, and enter the southern, wooden building.  Shoot the satyr's face, and press the switch in the northwest to create a step to the south.  Go up the step, along the walkway, and out of the northern opening.  Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south.  Open the door, grab the red [[keys|key]], and enter the northern building through the red door.  Walk up the rocky staircase, and run to the L-shaped building to the northwest.  Open the door at its southern side, and press the switch inside.  Go to the stone building in the east, and navigate the stone pillars up to the blue key.  Head back out, run to the far northwest of the map, and open the blue door.  Go up the stairs, and run up to the yellow key, which will warp to the ground east of you.  Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes.  Once it finishes, open the door, and step into the teleporter.
 
Press on the metal wall, grab the [[megasphere]], and open the door.  Go through the hallway, and into the teleporter.  Open the northeast door, and enter the southern, wooden building.  Shoot the satyr's face, and press the switch in the northwest to create a step to the south.  Go up the step, along the walkway, and out of the northern opening.  Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south.  Open the door, grab the red [[keys|key]], and enter the northern building through the red door.  Walk up the rocky staircase, and run to the L-shaped building to the northwest.  Open the door at its southern side, and press the switch inside.  Go to the stone building in the east, and navigate the stone pillars up to the blue key.  Head back out, run to the far northwest of the map, and open the blue door.  Go up the stairs, and run up to the yellow key, which will warp to the ground east of you.  Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes.  Once it finishes, open the door, and step into the teleporter.
 
:''Secret exit:''
 
Press on the metal wall, grab the [[megasphere]], and open the door.  Go through the hallway, and into the teleporter.  Open the northeast door, and enter the southern, wooden building.  Shoot the satyr's face, and press the switch in the northwest to create a step to the south.  Go up the step, along the walkway, and out of the northern opening.  Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south.  Open the door, grab the red [[keys|key]], and enter the northern building through the red door.  Press on the western side of the pillar southeast of the room, and grab the [[rocket launcher]] sitting on it.  Walk up the rocky staircase, and run to the L-shaped building to the northwest.  Open the door at its southern side, and press the switch inside.  Go to the stone building in the east, and navigate the stone pillars up to the blue key.  Head back out, go to the far northwest of the map, and open the blue door.  Go up the stairs, and run up to the yellow key, which will warp to the ground east of you.  Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes.  Once it finishes, open the door, and fire some rockets over the teleporter, and through the wall behind it.  You will kill an unseen [[Commander Keen]].  Following this, a wall will open nearby to reveal a hidden room with a second teleporter.  Step into the teleporter.
 
  
 
===Other points of interest===
 
===Other points of interest===
  
 
===Secrets===
 
===Secrets===
# On the east side of the green, marble structure in the southeast is a switch. ('''sector 123''') Flip it to summon a [[soul sphere]] east of the southern building.
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# On the east side of the green, marble structure in the southeast is a switch. ('''sector 123''') Flip it to summon a [[soul sphere]] on the east side of the southern building.
# The pillar you find the rocket launcher on counts as a secret. ('''sector 243''')
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# In the room opened by the red door, press on the western side of the southeast pillar in the room.  It will lower to reveal a [[rocket launcher]]. ('''sector 243''')
# The room with the secret exit counts as a secret. ('''sector 241''')
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# In the hall to the exit teleporter, fire some rockets over the teleporter, and through the wall behind it.  You will kill an unseen [[Commander Keen]].  Following this, a wall will open nearby to reveal a hidden room with a second teleporter. ('''sector 241''') Step into the teleporter for the secret exit.
  
 
===Bugs===
 
===Bugs===

Revision as of 11:20, 11 July 2021

Community Chest secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Mt. Chaos is the secret map of Community Chest. It was designed by Simon Broadhead (VolteFace), and appears to be inspired by Doom E3M6: Mt. Erebus.

This level contains a secret exit leading to MAP32: The Citadel. Completing this level through the normal exit takes the player to MAP16: Methods of Fear.

Walkthrough

Map of Mt. Chaos
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Press on the metal wall, grab the megasphere, and open the door. Go through the hallway, and into the teleporter. Open the northeast door, and enter the southern, wooden building. Shoot the satyr's face, and press the switch in the northwest to create a step to the south. Go up the step, along the walkway, and out of the northern opening. Go around to the eastern side of the building, and flip the switch to lower the barrier blocking the door to your south. Open the door, grab the red key, and enter the northern building through the red door. Walk up the rocky staircase, and run to the L-shaped building to the northwest. Open the door at its southern side, and press the switch inside. Go to the stone building in the east, and navigate the stone pillars up to the blue key. Head back out, run to the far northwest of the map, and open the blue door. Go up the stairs, and run up to the yellow key, which will warp to the ground east of you. Grab it, drop back to the lower ground, and wait for the barrier in front of the yellow door to lower, which takes roughly two minutes. Once it finishes, open the door, and step into the teleporter.

Other points of interest

Secrets

  1. On the east side of the green, marble structure in the southeast is a switch. (sector 123) Flip it to summon a soul sphere on the east side of the southern building.
  2. In the room opened by the red door, press on the western side of the southeast pillar in the room. It will lower to reveal a rocket launcher. (sector 243)
  3. In the hall to the exit teleporter, fire some rockets over the teleporter, and through the wall behind it. You will kill an unseen Commander Keen. Following this, a wall will open nearby to reveal a hidden room with a second teleporter. (sector 241) Step into the teleporter for the secret exit.

Bugs

It is impossible to reach the secret exit in no monsters mode, as it requires the presence of a Commander Keen for it to be accessed.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 02:17 TheV1perK1ller 2017-11-13 cc31p217.zip
NM speed
UV max 02:45 TheV1perK1ller 2017-06-20 cc31-245.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 02:17 TheV1perK1ller 2017-11-13 cc31p217.zip

Miscellaneous demos

Style Time Player Date File Notes

This information was last verified in its entirety on January 22, 2018.

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing east. (thing 285)
  2. facing east. (thing 286)
  3. facing south. (thing 287)
  4. facing south. (thing 288)
  5. facing east. (thing 289)
  6. facing west. (thing 290)

Statistics

Map data

Things 292
Vertices 1699*
Linedefs 1608
Sidedefs 2741
Sectors 282
* The vertex count without the effect of node building is 1386.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links