MAP31: Rectum Rectum Rectum (Mock 2: The Speed of Stupid)

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Mock 2 maps
Episode One1: TEH GREATEST DOOM

01 02 03 04 05 06 07 08

Episode 2wo: CYBERDEMON MADDNES

09 10 11 12 13 14 15 16

Episode Thr33: TIME FOR HELL

17 18 19 20 21 22 23 24

Episode 4or: SHOWDOWN OF EVLI

25 26 27 28 29 30

SECKRET MAPPS

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP31: Rectum Rectum Rectum is the first secret map of Mock 2: The Speed of Stupid. It was designed by Tom White (Hyena) and uses the music track "Clouds of Flatulence" by himself.

Walkthrough[edit]

Map of Rectum Rectum Rectum
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The first door at the start is a secret. (sector 3)
  2. The secrets following the "detailed room" all encompass the rest of the map, including the hallway after the door out of the detailed room, as well as the next few doors and sectors, the lava that appears after you flip the switch to the north in the big room, and the never-ending hallway where the secret exit is (shoot to either side to reach the secret exit). (sector 31)
  3. See Secret #2. (sector 54)
  4. See Secret #2. (sector 55)
  5. See Secret #2. (sector 56)
  6. See Secret #2. (sector 57)
  7. See Secret #2. (sector 59)
  8. See Secret #2. (sector 62)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:25 Kristian Ronge 2003-12-06 m231-025.zip
NM speed
UV max 00:33 Kristian Ronge 2003-12-06 m231-033.zip
NM 100S 00:25 Kristian Ronge 2003-12-06 m231n025.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 67)
  2. facing east. (thing 68)
  3. facing east. (thing 69)
  4. facing east. (thing 70)
  5. facing east. (thing 71)
  6. facing south. (thing 72)
  7. facing north. (thing 73)
  8. facing west. (thing 74)

Statistics[edit]

Map data[edit]

Things 82
Vertices 357*
Linedefs 368
Sidedefs 759
Sectors 68
* The vertex count without the effect of node building is 308.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]