MAP31: Secret Facility (Hell To Pay)

Hell To Pay maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Secret Facility is the sixteenth map of Hell To Pay. Despite the map slot, it is not a secret map: the previous map only has a "secret exit", making progression through MAP31 the only way possible.

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Contents

WalkthroughEdit

Map of Secret Facility
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 56)
  2. (sector 84)
  3. (sector 86)
  4. (sector 129)
  5. (sector 132)
  6. (sector 133)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

DeathmatchEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing south-east. (thing 60)
  2. facing south-east. (thing 61)
  3. facing west. (thing 62)
  4. facing east. (thing 63)
  5. facing north-east. (thing 64)
  6. facing north-east. (thing 86)
  7. facing south-west. (thing 255)
  8. facing south-west. (thing 256)

StatisticsEdit

Map dataEdit

Things 258
Vertices 1193*
Linedefs 1261
Sidedefs 1721
Sectors 219
* The vertex count without the effect of node building is 1038.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit