Difference between revisions of "MAP31: The Way Forward? (Three's a Crowd)"
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{{Three's a Crowd 31-32}} | {{Three's a Crowd 31-32}} | ||
{{map|slot=MAP31|name=Way Forward? (Three's a Crowd)}} | {{map|slot=MAP31|name=Way Forward? (Three's a Crowd)}} | ||
− | + | '''MAP31: The Way Forward?''' is the first secret map of [[Three's a Crowd]]. It was designed by [[Scypek2]] and uses the [[Adding custom music|music]] track " ". | |
− | '''MAP31: The Way Forward?''' is the first secret map of [[Three's a Crowd]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". | + | |
+ | The level ends just a second after starting, and thus, is not playable by any means. | ||
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of The Way Forward?]] | + | [[File:Three's a Crowd MAP31 map.png|thumb|300x300px|Map of The Way Forward?]] |
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===Essentials=== | ===Essentials=== | ||
− | + | The map's first sight is an almost impossible fight with really strong monster opposition, but the map ends and goes to the intermission screen before the player is even able to move. The super secret text screen is shown, where we find that the second marine did a wrong turn somewhere, and just retrace his steps, finding his way to the actually playable {{maplinkgen|MAP32|Wrong Turn|Three's a Crowd}}. | |
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===Secrets=== | ===Secrets=== | ||
− | There are no | + | There are no secrets on this map. |
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== Deathmatch == | == Deathmatch == | ||
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== Technical information == | == Technical information == | ||
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+ | The [[player]] 1 [[Thing types#Other|start position]] is placed directly over a W1 [[linedef]] exit. Immediately behind the player is a [[Hell knight]]. Thus, as soon as the map starts running, the player takes damage from the knight's clawing [[melee attack]], and the exit line is triggered. | ||
== Inspiration and development == | == Inspiration and development == | ||
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== See also == | == See also == | ||
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== Sources == | == Sources == | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=3iac|title=Three's a Crowd demos}} |
− | [[Category: | + | [[Category:Scypek2 levels]] |
+ | [[Category:Levels with extra equipment in co-op]] | ||
+ | [[Category:Secret levels]] |
Revision as of 10:09, 22 May 2021
Three's a Crowd maps |
---|
The First |
The Second |
The Third |
Epilogue |
Secret maps
|
MAP31: The Way Forward? is the first secret map of Three's a Crowd. It was designed by Scypek2 and uses the music track " ".
The level ends just a second after starting, and thus, is not playable by any means.
Contents
Walkthrough
Essentials
The map's first sight is an almost impossible fight with really strong monster opposition, but the map ends and goes to the intermission screen before the player is even able to move. The super secret text screen is shown, where we find that the second marine did a wrong turn somewhere, and just retrace his steps, finding his way to the actually playable MAP32: Wrong Turn.
Secrets
There are no secrets on this map.
Deathmatch
Player spawns
This level contains five spawn points:
- facing north. (thing 52)
- facing west. (thing 53)
- facing south-east. (thing 54)
- facing south. (thing 55)
- facing north. (thing 60)
Statistics
Map data
Things | 62 |
Vertices | 185* |
Linedefs | 154 |
Sidedefs | 244 |
Sectors | 25 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
The player 1 start position is placed directly over a W1 linedef exit. Immediately behind the player is a Hell knight. Thus, as soon as the map starts running, the player takes damage from the knight's clawing melee attack, and the exit line is triggered.