Difference between revisions of "MAP32: Aeternal (MAYhem 2048)"

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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains four spawn points:
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# facing north. ('''thing 29''')
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# facing north-east. ('''thing 32''')
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# facing north. ('''thing 63''')
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# facing north-east. ('''thing 91''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 04:52, 27 October 2018

MAYhem 2048 secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps
Bonus maps: 33 34 35

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP32: Aeternal is the second secret map of MAYhem 2048. It was designed by Alexander S. (Eternal) and uses the music track " ".

Walkthrough

Map of Aeternal
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 16)
  2. (sector 316)
  3. (sector 417)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 29)
  2. facing north-east. (thing 32)
  3. facing north. (thing 63)
  4. facing north-east. (thing 91)

Statistics

Map data

Things 400
Vertices 3045*
Linedefs 3080
Sidedefs 5091
Sectors 485
* The vertex count without the effect of node building is 2410.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links