MAP32: Crystal Maze (Fragport)
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MAP32: Crystal Maze is the second secret map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Statistics
Map data
Things | 347 |
Vertices | 6188* |
Linedefs | 5551 |
Sidedefs | 8532 |
Sectors | 966 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
The map is inspired by and named for the '90s British game show The Crystal Maze. Clark would later be inspired to remake the map as a standalone wad with modern GZDoom features following the opening of The Crystal Maze Live Experience in 2016.[1]
Trivia
See also
Sources
External links
References
- ↑ The Ultimate DooMer (16 November 2016). The Crystal Maze (GZDoom edition). Doomworld /idgames. Retrieved 21 February 2022.