Difference between revisions of "MAP32: Death Paradigm (Reclamation)"

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{{map|slot=MAP32}}
 
{{map|slot=MAP32}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP32: Death Paradigm''' is the second secret map of [[Reclamation]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP32: Death Paradigm''' is the thirty-second map of [[Reclamation]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Richard Jaspars (Styx)]] and uses the [[Adding custom music|music]] track " ".
  
 
== Analysis ==
 
== Analysis ==
[[File: |thumb|300x300px|Map of Death Paradigm]]
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{{maptabs|Reclamation MAP32 spawns.png|Reclamation MAP32 map.png|Map of Death Paradigm|360x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===
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[[Category:**** levels]]
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[[Category:Richard Jaspars levels]]

Revision as of 10:12, 3 January 2021

Reclamation maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP32: Death Paradigm is the thirty-second map of Reclamation, a deathmatch megawad. It was designed by Richard Jaspars (Styx) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of Death Paradigm

Map layout

Player spawns

This level contains ten spawn points:

  1. facing south-west. (thing 1)
  2. facing north-west. (thing 2)
  3. facing north-east. (thing 12)
  4. facing south-east. (thing 13)
  5. facing north. (thing 37)
  6. facing north. (thing 38)
  7. facing south. (thing 39)
  8. facing north. (thing 40)
  9. facing south. (thing 41)
  10. facing south. (thing 42)

Areas / screenshots

Statistics

Map data

Things 105
Vertices 604*
Linedefs 715
Sidedefs 1082
Sectors 134
* The vertex count without the effect of node building is 540.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8 2 0
Super shotgun 0 10 8
Chaingun 4 4 0
Rocket launcher 2 4 4
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 4 0
4 shotgun shells 0 4 0
Box of shotgun shells 0 2 0
Rocket 0 14 0
Box of rockets 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Medikit 0 2 0
Megaarmor 0 1 0
Items 1-2 3 4-5
Supercharge 0 1 0
Backpack 0 2 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 1

See also

External links