Difference between revisions of "MAP32: Mostly Harmful (Hell Revealed)"

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===Walkthrough===
 
===Walkthrough===
The level consists of a building and four nearly identical yards. The yard located in the south is where you spawn. After entering the building, go right to the yard in the east and take the yellow [[key]]. Then go to the northern yard and grab the blue key. After this move to the yard in the west and get the red key. Now go to the middle of the map, and stand on the green [[spawn shooter]] platform and let your health be depleted. After your health reaches a low enough value, the level will be exited. On [[skill level]]s 1 & 2 you do not need to do this. Instead you have to kill the [[Romero's head]] to exit the level.
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The level consists of a building and four nearly identical yards. The yard located in the south is where you spawn. After entering the building, go right to the yard in the east and take the yellow [[key]]. Then go to the northern yard and grab the blue key. After this move to the yard in the west and get the red key. Now go to the middle of the map, and stand on the green [[spawn shooter]] platform and let your health be depleted. After your health reaches a low enough value, the level will be exited. (Notice: On [[skill level]]s 1 & 2 you do not need to do this. Instead you have to kill the [[Romero's head]] to exit the level.)
  
 
===Secrets===
 
===Secrets===

Revision as of 16:35, 28 July 2008

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
Hell Revealed secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps

MAP32: Mostly Harmful, designed by Yonatan Donner, is the second secret level of Hell Revealed. It uses the music track "CCCool" from Rise of the Triad. The level's name is most likely a reference to Douglas Adams' book "Mostly Harmless".

Description

According to the Hell Revealed info pack:

You have gone through a lot to get here - found many secrets and shown you deserve to get to the super-secret level. And this level is the deadliest of them all - not to mention it's extremely difficult to get rid of all the monsters here, new ones are created all the time! So you are racing against time. You will need all 3 keys to enter the exit - and only the dead are allowed to leave! The level also has some nice effects, like bridges you can go both above and under, arches that curve both below and above, and anti-coward tricks. See how fast you can finish this one on Ultra-Violence, if you can!
Size: small
Difficulty: you're dead

Strategy

Automap view of MAP32: Mostly Harmful

Walkthrough

The level consists of a building and four nearly identical yards. The yard located in the south is where you spawn. After entering the building, go right to the yard in the east and take the yellow key. Then go to the northern yard and grab the blue key. After this move to the yard in the west and get the red key. Now go to the middle of the map, and stand on the green spawn shooter platform and let your health be depleted. After your health reaches a low enough value, the level will be exited. (Notice: On skill levels 1 & 2 you do not need to do this. Instead you have to kill the Romero's head to exit the level.)

Secrets

Speedrunning

See:

Statistics

Map data

Things 796
Vertices 1892
Linedefs 1865
Sidedefs 3250
Sectors 70

Things

Monsters ITYTD and HNTR HMP UV and NM
Cyberdemons 0 4 8
Arch-Viles 16 16 24
Chaingunners 24 24 24
Revenants 24 24 86
Mancubi 24 24 24
Hell Knights 36 36 36
Pain Elementals 0 0 40
Romero's heads 1 0 0
Imps 53 53 53
Barons of Hell 24 24 16
Cacodemons 16 16 16
Powerups ITYTD and HNTR HMP UV and NM
Megaspheres 12 12 12
Medikits 108 108 108
Soul spheres 4 4 4
Blue armors 4 4 4
Invulnerabilities 4 0 0
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG 9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 4 4 4
Bulk cells 42 50 64
Rocket boxes 156 156 156
Shell boxes 28 28 28

Trivia

The level features fake 3D bridges which can be crossed and walked under, though not at the same time.