Difference between revisions of "MAP32: Playground (Hell Revealed II)"
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===Miscellaneous demos=== | ===Miscellaneous demos=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
− | |[[UV speed]] [[TAS]]|| | + | |[[UV speed]] [[TAS]]||0:17.57||{{dsda2user|id=superweapondude|title=SuperWeaponDude|linkonly=1}}||2016-05-01||{{dsda2ftp|hr2final/13797/h232x017.zip|h232x017.zip}}|| |
|- | |- | ||
− | |[[UV max]] | + | |[[UV max]] TAS||4:23.57||[[j4rio]]||2015-09-04||{{dsda2ftp|hr2final/13775/h232x423.zip|h232x423.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NoMo]] TAS||0:13.14||[[Vasily Vasilyev (38_ViTa_38)]]||2019-07-06||{{dsda2ftp|hr2final/44562/h232xo013.zip|h232xo013.zip}}|| |
|} | |} | ||
− | '' | + | ''The data was last verified in its entirety on January 14, 2022.'' |
== Deathmatch == | == Deathmatch == |
Revision as of 14:44, 14 January 2022
Hell Revealed II secret maps |
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MAP32: Playground is the super secret map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "Gutknot," by Petter Mårtensen (Thyrbse).
Contents
Walkthrough
Essentials
You will face off against monster amounts in the thousands in this open level. As you are fighting, keep watch of your health and ammo; even though there are plenty of pickups, you will more than likely fight to get them. A few weapons are at the start, and the BFG9000 is highly recommended for survival. A cyberdemon guards one right in front of you, so you may need to pry it from him to get it.
Eight platforms in the corners of the map can be reached by stairs. Each one holds a switch, and you need to flip all of the switches to retrieve the blue skull key at the north end of the map. When you reach the platforms, you also need to watch out for new monster closets being opened, as they hold lots of extra monsters. Also, when you reach one platform, the switch on the platform directly opposite of it will lower. If you are fast, you can run from one platform to another to get some much-needed megaspheres. When you get the blue key, head for the north central lift inside the imp/mancubi tunnel. Ride it up for the yellow key, and then go back down. Look out for the arachnotrons that appear. Now go for the south central lift and repeat the same ordeal to get the red skull key, then exit in the center of the map.
Other points of interest
Secrets
- Behind your starting point, open the door to get an invulnerability. (sector 69)
Bugs
Demo files
Areas / screenshots
Speedrunning
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:24.57 | Karim El-Sheikh (Kimo Xvirus) | 2009-02-05 | h232-024.zip | |
NM speed | |||||
UV max | 8:48.00 | Ancalagon | 2019-01-31 | h232-848.zip | |
NM 100S | 0:27.74 | Aleksey Kamenev (4shockblast) | 2019-03-08 | h232s027.zip | |
UV -fast | 18:38.83 | TimeOfDeath | 2009-11-27 | h232f1838.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:15.69 | Kristian Ronge | 2006-02-25 | h232o015.zip |
The data was last verified in its entirety on January 14, 2022.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed TAS | 0:17.57 | SuperWeaponDude | 2016-05-01 | h232x017.zip | |
UV max TAS | 4:23.57 | j4rio | 2015-09-04 | h232x423.zip | |
NoMo TAS | 0:13.14 | Vasily Vasilyev (38_ViTa_38) | 2019-07-06 | h232xo013.zip |
The data was last verified in its entirety on January 14, 2022.
Deathmatch
Player spawns
This level contains eight spawn points:
- facing south. (thing 2861)
- facing north. (thing 2862)
- facing east. (thing 2863)
- facing west. (thing 2864)
- facing north-west. (thing 2865)
- facing north-east. (thing 2866)
- facing south-east. (thing 2867)
- facing south-west. (thing 2868)
Statistics
Map data
Things | 2869 |
Vertices | 1176* |
Linedefs | 1319 |
Sidedefs | 335 |
Sectors | 93 |
Things
This level contains the following numbers of things per skill level:
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