Difference between revisions of "MAP32: Return to the Birabuto Kingdom (Super MAYhem 17)"
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{{map|slot=MAP32}} | {{map|slot=MAP32}} | ||
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− | '''MAP32: Return to the Birabuto Kingdom''' is the second secret map of [[Super MAYhem 17]]. It was designed by [[ | + | '''MAP32: Return to the Birabuto Kingdom''' is the second secret map of [[Super MAYhem 17]]. It was designed by [[Mars Jurich (Death Egg)]] and uses the Overworld [[Adding custom music|music]] track from ''{{wp|Super Mario Land}}'', composed by {{wp|Hirokazu Tanaka}} and sequenced to MIDI. |
== Walkthrough == | == Walkthrough == | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 38''') | + | # Head west through the corridor containing [[shotgun shells]], then jump onto the block with [[health bonus]]es. Look at the tan walls and spot the one without hieroglyphs. Jump through that wall and you will find a [[computer area map]], a [[megasphere]], and a [[backpack]]. This area counts as two secrets. ('''sector 38''') |
− | # ('''sector 66''') | + | # See Secret #1. ('''sector 66''') |
− | # ('''sector 102''') | + | # Grabbing the [[BFG9000]] (or [[soul sphere]]) from Secret #4 opens the wall ahead, where a [[cyberdemon]] attacks you. You can go back to the large ledge that had [[Energy cell (Doom)|energy cells]] and [[box of rockets|boxes of rockets]] and enter the new area that has [[energy cell pack]]s (and an [[invulnerability]] on [[Skill level|Hey, Not Too Rough or lower]]). ('''sector 102''') |
− | # ('''sector 118''') | + | # On the high ledge with the [[arch-vile]], head though the door at the southeast end and navigate around the fences to get [[stimpack]]s and a BFG9000 (or soul sphere on Ultra-Violence or higher). ('''sector 118''') |
===Bugs=== | ===Bugs=== | ||
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===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
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|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| || || || || | + | |[[UV max]]||4:39.63||{{dsda2user|id=reteprehelek|title=reteprehelek|linkonly=1}}||2018-04-27||{{dsda2ftp|mayhem17/16113/mh1732-439.zip|mh1732-439.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
− | |[[UV -fast]]|| || || || || | + | |[[UV -fast]]||5:44.03||[[Brainfreezzzzz]]||2023-08-20||{{dsda2ftp|mayhem17/81670/mh1732f544.zip|mh1732f544.zip}}|| |
|- | |- | ||
|[[UV -respawn]]|| || || || || | |[[UV -respawn]]|| || || || || | ||
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|} | |} | ||
− | + | ''The data was last verified in its entirety on September 18, 2023.'' | |
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== Statistics == | == Statistics == | ||
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|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|2 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|2 | ||
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|} | |} | ||
{{col-end}} | {{col-end}} | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=mayhem17|title=Super MAYhem 17 demos}} |
− | [[Category: | + | [[Category:Mars Jurich levels]] |
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] | ||
[[Category:Secret levels]] | [[Category:Secret levels]] |
Latest revision as of 14:14, 18 September 2023
Super MAYhem 17 secret maps |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP32: Return to the Birabuto Kingdom is the second secret map of Super MAYhem 17. It was designed by Mars Jurich (Death Egg) and uses the Overworld music track from Super Mario Land, composed by Hirokazu Tanaka and sequenced to MIDI.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head west through the corridor containing shotgun shells, then jump onto the block with health bonuses. Look at the tan walls and spot the one without hieroglyphs. Jump through that wall and you will find a computer area map, a megasphere, and a backpack. This area counts as two secrets. (sector 38)
- See Secret #1. (sector 66)
- Grabbing the BFG9000 (or soul sphere) from Secret #4 opens the wall ahead, where a cyberdemon attacks you. You can go back to the large ledge that had energy cells and boxes of rockets and enter the new area that has energy cell packs (and an invulnerability on Hey, Not Too Rough or lower). (sector 102)
- On the high ledge with the arch-vile, head though the door at the southeast end and navigate around the fences to get stimpacks and a BFG9000 (or soul sphere on Ultra-Violence or higher). (sector 118)
Bugs[edit]
Two boxes of rockets (Things 190 and 191) in the cyberdemon room have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:39.63 | reteprehelek | 2018-04-27 | mh1732-439.zip | |
NM 100S | |||||
UV -fast | 5:44.03 | Brainfreezzzzz | 2023-08-20 | mh1732f544.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on September 18, 2023.
Statistics[edit]
Map data[edit]
Things | 247 |
Vertices | 896* |
Linedefs | 897 |
Sidedefs | 1261 |
Sectors | 158 |
Things[edit]
This level contains the following numbers of things per skill level:
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