Editing MAP32: Sanctuary (Strife)

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===Differences===
 
===Differences===
 
Major differences from the final version of the Sanctuary include:
 
Major differences from the final version of the Sanctuary include:
* The switch to disable the force field blocking access to the [[offering chalice]] is in a small locked alcove just across from the chalice chamber. In the final version, this alcove is removed entirely and the switch has been moved to the room around the corner from [[Beldin]]. The red [[acolyte]] in said room drops the key for the alcove in this version, whereas there is nothing special about him in the final version.
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* The switch to disable the force field blocking access to the [[chalice]] is in a small locked alcove just across from the chalice chamber. In the final version, this alcove is removed entirely and the switch has been moved to the room around the corner from [[Beldin]]. The red [[acolyte]] in said room drops the key for the alcove in this version, whereas there is nothing special about him in the final version.
 
* In place of Beldin is a generic prisoner using the [[beggar]] sprite. Like Beldin, this character's dialogue alerts the player to the fact that [[Harris]] should not be trusted, though it is more explicit in this. Whereas Beldin only states he is in there "thanks to that bastard Harris," the prisoner claims he was framed by Harris for a crime.
 
* In place of Beldin is a generic prisoner using the [[beggar]] sprite. Like Beldin, this character's dialogue alerts the player to the fact that [[Harris]] should not be trusted, though it is more explicit in this. Whereas Beldin only states he is in there "thanks to that bastard Harris," the prisoner claims he was framed by Harris for a crime.
  

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