MAP32: Super Secret (Scythe 2)
From DoomWiki.org
Scythe 2 maps |
---|
Gothic episode |
Egypt episode |
Industry episode |
Waste episode |
Earth jungle episode |
Gothic hell episode |
Secret maps
|
MAP32: Super Secret is the second secret map of the megawad Scythe 2 and can be accessed via MAP31: Secret. It was designed by Erik Alm and uses the music track "Intermission from DOOM".
Contents
Description
In a concept similar to Ultimate Doom's E3M9, the first half of MAP32 achieves complete similarity to the first map of the original Scythe, with the one difference being the sky.
The level keeps this going until player reaches the would-be exit of Scythe's MAP01, at which the player notices a wall lowering to reveal a BFG 9000 and cells. From here, the difficulty raises as the formerly trooper- and imp-occupied map is filled with much more powerful enemies. New paths that branch off the original layout open, which the player must make his way through to complete the level.
Strategy
Walkthrough
Secrets
- (Sector 13)
- (Sector 137)
Speedrunning
- Scythe 2 (2nd release) (archived 🏛) at the Doomed Speed Demos Archive
Routes and tricks
Areas and screenshots
Statistics
Map data
Things | 324 |
Vertices | 1261 |
Linedefs | 1263 |
Sidedefs | 2044 |
Sectors | 194 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Troopers | 9 | 11 | 14 |
Imps | 6 | 8 | 8 |
Hell knights | 15 | 20 | 25 |
Revenants | 56 | 73 | 78 |
Arachnotrons | 2 | 2 | 2 |
Pain elementals | 3 | 3 | 3 |
Mancubi | 13 | 13 | 13 |
Arch-viles | 2 | 7 | 18 |
Barons of hell | 8 | 8 | 11 |
Spiderdemons | 1 | 1 | 1 |
Cyberdemons | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Health bonuses | 4 | 4 | 4 |
Stimpacks | 2 | 2 | 2 |
Medikits | 3 | 3 | 3 |
Soul spheres | 2 | 2 | 2 |
Megaspheres | 3 | 3 | 3 |
Armor bonuses | 3 | 3 | 3 |
Security armors | 1 | 1 | 1 |
Combat armors | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
BFG9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 2 | 2 | 2 |
Clips | 1 | 1 | 1 |
Shell boxes | 2 | 2 | 2 |
Bulk cells | 47 | 47 | 47 |
Explosive barrels | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red cards | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |