MAP32: The Pyramid of Death (Speed of Doom)

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Speed of Doom secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: The Pyramid of Death is the thirty-second map of Speed of Doom. It was designed by Josh Sealy and uses Egypt, an original track by Stuart Rynn.

Contents

WalkthroughEdit

Map of The Pyramid of Death
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. The only secret is the start zone. (sector 13)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 09:29 Ricardo Bischoff (Rizera) 2011-12-07 sd32-929.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer recordsEdit

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demosEdit

Run Time Player Date File Notes
First Demo Attempt 45:00 Nikolay Kamnev (Heretic) 2010-03-23 sod-hrt.zip 1

Last updated on June 19, 2013.

1. ^ Final time of 22:04.

StatisticsEdit

Map dataEdit

Things 1551
Vertices 4094*
Linedefs 2904
Sidedefs 5591
Sectors 316
* The vertex count without the effect of node building is 2474.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit