MAP32: The Pyramid of Death (Speed of Doom)

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Speed of Doom secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: The Pyramid of Death is the thirty-second map of Speed of Doom. It was designed by Josh Sealy and uses Egypt, an original track by Stuart Rynn. The par time is unknown.

Walkthrough

Map of The Pyramid of Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The only secret is the start zone. (sector 13)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 09:29 Ricardo Bischoff (Rizera) 2011-12-07 sd32-929.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 45:00 Nikolay Kamnev (Heretic) 2010-03-23 sod-hrt.zip 1

Last updated on June 19, 2013.

1. ^ Final time of 22:04.

Deathmatch

Statistics

Map data

Things 1551
Vertices 4094*
Linedefs 2904
Sidedefs 5591
Sectors 316
* The vertex count without the effect of node building is 2474.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links