MAP32 (TDUNN Series for Doom II)
TDUNN Series for Doom II maps |
---|
|
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP32 is the thirteenth (and second deathmatch) map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.
Contents
AnalysisEdit
Map layoutEdit
Player spawnsEdit
This level contains ten spawn points:
- facing south. (thing 34)
- facing north. (thing 35)
- facing west. (thing 36)
- facing east. (thing 37)
- facing east. (thing 38)
- facing west. (thing 39)
- facing east. (thing 40)
- facing east. (thing 41)
- facing west. (thing 42)
- facing west. (thing 43)
Areas / screenshotsEdit
StatisticsEdit
Map dataEdit
Things | 45 |
Vertices | 543* |
Linedefs | 563 |
Sidedefs | 780 |
Sectors | 104 |
ThingsEdit
This level contains the following numbers of things per skill level:
|