Difference between revisions of "MAP33: Descent to Nowhere (Speed of Doom)"

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[checked revision][checked revision]
m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
(Statistics: Automated edit - Replace with DMMPST output)
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== Statistics ==
 
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=430|
 +
  vertexes=3123|
 +
  linedefs=2866|
 +
  sidedefs=4389|
 +
  sectors=340|
 +
  vertexbefore=2492}}
 +
 +
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
===Map data===
+
{{col-begin}}
{| {{prettytable}}
+
{{col-break|width=33%}}
|[[Things]]||430
+
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||19||17||17
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||22||31||35
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||12||12||17
 +
|-
 +
|style="text-align: left;"|[[Imp]]||31||39||47
 +
|-
 +
|style="text-align: left;"|[[Demon]]||8||9||11
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||17||20||24
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||11||13||16
 +
|-
 +
|style="text-align: left;"|[[Pain elemental]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||12||14||15
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||3||5||6
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||4||5||6
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||0||2||4
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||4||7||7
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||colspan="3"|1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||9||11||11
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||8||8||12
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|49
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Megasphere]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|3
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||19||17||17
 +
|-
 +
|style="text-align: left;"|Shotgun guy||22||31||35
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||12||12||17
 +
|-
 +
|style="text-align: left;"|Imp||31||39||47
 +
|-
 +
|style="text-align: left;"|Demon||8||9||11
 +
|-
 +
|style="text-align: left;"|Revenant||17||20||24
 +
|-
 +
|style="text-align: left;"|Cacodemon||12||14||17
 +
|-
 +
|style="text-align: left;"|Pain elemental||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Hell knight||14||16||17
 +
|-
 +
|style="text-align: left;"|Baron of Hell||3||5||6
 +
|-
 +
|style="text-align: left;"|Arachnotron||5||6||7
 +
|-
 +
|style="text-align: left;"|Mancubus||0||2||4
 +
|-
 +
|style="text-align: left;"|Arch-vile||5||8||8
 +
|-
 +
|style="text-align: left;"|Cyberdemon||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Plasma gun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|BFG9000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|Energy cell||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Energy cell pack||9||11||11
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||8||8||12
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|49
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Megasphere||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 
|-
 
|-
|[[Vertices]]||2492
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
|[[Linedefs]]||2866
+
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|-
|[[Sidedefs]]||4389
+
|style="text-align: left;"|Teleport landing||colspan="3"|17
 
|-
 
|-
|[[Sectors]]||340
+
|style="text-align: left;"|Voodoo doll||colspan="3"|3
 
|}
 
|}
 
+
{{col-end}}
===Things===
 
 
 
This level contains the following number of [[things]] per [[skill level]]:
 
 
 
{{things}}
 
  
 
== Technical information ==
 
== Technical information ==

Revision as of 12:46, 12 December 2016

Speed of Doom secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.

MAP33: Descent to Nowhere is the bonus level of Speed of Doom. It was designed by Josh Sealy (Joshy) and uses the music track 'Jail Break' by Stuart Rynn (Forty-Two). The level was constructed in Doom Builder in 10 days.

Walkthrough

Map of Descent to Nowhere
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 0)
  2. (sector 66)
  3. (sector 86)
  4. (sector 338)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:40 Qaatar 2010-11-11 sd33-540.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 01:05:32 Nikolay Kamnev (Heretic) 2010-03-23 sod-hrt.zip 1 2

Last updated on June 19, 2013.

1. ^ Plays back with sod_old.wad

2. ^ Final time of 09:29.

Deathmatch

Statistics

Map data

Things 430
Vertices 3123*
Linedefs 2866
Sidedefs 4389
Sectors 340
* The vertex count without the effect of node building is 2492.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links