MAP33: Limbo Dancing (Greenwar II)

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Greenwar II maps 31-36

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 36)

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: Limbo Dancing is the thirty-third map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Cybershark, and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Limbo Dancing

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 36)
  2. facing north. (thing 41)
  3. facing south-east. (thing 42)
  4. facing east. (thing 43)
  5. facing south. (thing 44)
  6. facing south. (thing 45)
  7. facing north. (thing 46)
  8. facing west. (thing 47)
  9. facing north. (thing 50)

Bugs[edit]

Two sets of 4 shotgun shells (Things 6 and 49) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 81
Vertices 1352*
Linedefs 1344
Sidedefs 1934
Sectors 225
* The vertex count without the effect of node building is 1124.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Demon 1 2 2
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 1
4 shotgun shells 1
Box of shotgun shells 1 0 0
Rocket 1
Box of rockets 1
Energy cell 7
Health & Armor 1-2 3 4-5
Medikit 12
Armor 1 1 0
Items 1-2 3 4-5
Health bonus 1
Supercharge 1
Radiation shielding suit 2 1 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 10

See also[edit]

External links[edit]