MAP33: Pre-destined Mortality (Hadephobia)

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Revision as of 12:04, 13 November 2018 by XymphBot (talk | contribs) (Automated edit - Unlink Marcell Izidor Cellavy (Cell))


Hadephobia bonus maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: Pre-destined Mortality is the first bonus map of Hadephobia. It was designed by Marcell Izidor Cellavy (Cell) and uses the music track " ".

Walkthrough

Map of Pre-destined Mortality
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 291)
  2. (sector 586)
  3. (sector 803)
  4. (sector 1168)
  5. (sector 1336)
  6. (sector 1432)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 1332
Vertices 20150*
Linedefs 18541
Sidedefs 32265
Sectors 1658
* The vertex count without the effect of node building is 16148.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links