This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
MAP33: Revoltlover is the bonus map for Revolution! that is included with the Revolution! MIDI Pack. It was designed by Thomas van der Velden (t.v.) and uses the music track "Evil on Tour," composed by Gus Knezevich (Alfonzo) and James Paddock (Jimmy), though this track will only play in a source port that supports MAPINFO (see technical information). The par time defined in MAPINFO is 30 seconds.
Walkthrough
Essentials
Other points of interest
Secrets
- When you enter the building, enter the vent nearby and open a nearby wall for armor bonuses and a berserk pack. (sector 29)
- From the blue key platform, jump west to the ledge and follow it around to an opening with imps guarding a partial invisibility and shotgun shells. (sector 74)
- Open the indented wall next to the red door for a passage of health bonuses and a computer area map. The room with the computer area map spells the level name, but look out for the crushing ceiling in this room as well. (sector 97)
- Once you collect the blue key, go back around to the west side of the building to find an open garage. Press on the north wall here to reveal a lift. Ride it up to get a megaarmor. (sector 105)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 89)
- facing west. (thing 90)
- facing north-east. (thing 91)
- facing north-east. (thing 93)
Statistics
Map data
* The vertex count without the effect of node building is 582.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
1 |
3 |
4
|
Heavy weapon dude |
0 |
0 |
1
|
Imp |
17 |
21 |
23
|
Lost soul |
2 |
2 |
4
|
Demon |
1 |
2 |
2
|
Revenant |
2
|
Cacodemon |
2 |
5 |
5
|
Hell knight |
0 |
1 |
1
|
Arch-vile |
1 |
2 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2
|
Box of bullets |
3
|
4 shotgun shells |
5 |
5 |
4
|
Box of shotgun shells |
3
|
Rocket |
1
|
Box of rockets |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
7
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
8
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
8 |
8 |
5
|
Teleport landing |
1
|
|
Technical information
In vanilla Doom, and source ports that do not allow for changing the music lump assigned to a given map, any map that occupies the MAP33 slot will use the music that also plays on the story text screens. In these cases, the music track for this level is "Why Settle for Colonel?" by Zan-zan-zawa-veia.
Inspiration and development
The development of the Revolution! MIDI Pack caught the attention of Thomas van der Velden, the original author of Revolution! After discussion with project leader James Paddock, van der Velden contributed not only a TITLEPIC for the MIDI pack, but a new map to be included in the WAD, as well as custom text screens, which were originally left unchanged from Doom II.
Trivia
See also
Sources
External links