MAP33: The Aftermath of Taco Bell (32in24-13)

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32in24-13 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: The Aftermath of Taco Bell is the thirty-third map of 32in24-13, a deathmatch megawad. It was designed by Olympus and uses the music track "Adrian's Asleep" from Doom II, composed by Robert Prince.

Analysis[edit]

Spawn pointsUnmarked
Map of The Aftermath of Taco Bell

Map layout[edit]

Player spawns[edit]

This level contains fourteen spawn points:

  1. facing north-west. (thing 0)
  2. facing south-west. (thing 1)
  3. facing north-east. (thing 2)
  4. facing south-west. (thing 3)
  5. facing south-east. (thing 4)
  6. facing north-west. (thing 5)
  7. facing south-east. (thing 6)
  8. facing west. (thing 7)
  9. facing north-east. (thing 8)
  10. facing south-west. (thing 9)
  11. facing north-west. (thing 10)
  12. facing south-west. (thing 11)
  13. facing north-east. (thing 12)
  14. facing south-east. (thing 13)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 39
Vertices 338*
Linedefs 364
Sidedefs 512
Sectors 69
* The vertex count without the effect of node building is 287.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 12
Super shotgun 2
Chaingun 1
Rocket launcher 1
Plasma gun 1
Health & Armor 1-2 3 4-5
Medikit 1
Armor 2
Items 1-2 3 4-5
Backpack 2
Miscellaneous 1-2 3 4-5
Deathmatch start 14

See also[edit]

External links[edit]