MAP33: The Aftermath of Taco Bell (32in24-13)

32in24-13 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: The Aftermath of Taco Bell is the thirty-third map of 32in24-13, a deathmatch megawad. It was designed by Olympus and uses the music track "Adrian's Asleep" from Doom II, composed by Robert Prince.

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of The Aftermath of Taco Bell

Map layoutEdit

Player spawnsEdit

This level contains fourteen spawn points:

  1. facing north-west. (thing 0)
  2. facing south-west. (thing 1)
  3. facing north-east. (thing 2)
  4. facing south-west. (thing 3)
  5. facing south-east. (thing 4)
  6. facing north-west. (thing 5)
  7. facing south-east. (thing 6)
  8. facing west. (thing 7)
  9. facing north-east. (thing 8)
  10. facing south-west. (thing 9)
  11. facing north-west. (thing 10)
  12. facing south-west. (thing 11)
  13. facing north-east. (thing 12)
  14. facing south-east. (thing 13)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 39
Vertices 338*
Linedefs 364
Sidedefs 512
Sectors 69
* The vertex count without the effect of node building is 287.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 12
Super shotgun 2
Chaingun 1
Rocket launcher 1
Plasma gun 1
Health & Armor 1-2 3 4-5
Medikit 1
Armor 2
Items 1-2 3 4-5
Backpack 2
Miscellaneous 1-2 3 4-5
Deathmatch start 14

See alsoEdit

External linksEdit