MAP33: Title (Doom 64 for Doom II)

Doom 64 for Doom II secret maps

  • MAP33: Title (bonus map)

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Secret maps

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: Title is the thirty-third and bonus map of Doom 64 for Doom II. It was designed by Nevander and Brett Harrell (Mechadon), and uses a MIDI rendition of the Doom 64 main theme by Aubrey Hodges, sequenced by Michael Barrette with modifications from DILDOMASTER666, as its music track.

Contents

WalkthroughEdit

Map of Title
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing north-east. (thing 124)
  2. facing north-west. (thing 125)
  3. facing south-west. (thing 126)
  4. facing south-east. (thing 127)
  5. facing south. (thing 128)
  6. facing north. (thing 129)
  7. facing north. (thing 130)
  8. facing north. (thing 151)

StatisticsEdit

Map dataEdit

Things 205
Vertices 552*
Linedefs 540
Sidedefs 878
Sectors 66
* The vertex count without the effect of node building is 430.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit