MAP33: Title (Doom 64 for Doom II)
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This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP33: Title is the thirty-third and bonus map of Doom 64 for Doom II. It was designed by Nevander and Brett Harrell (Mechadon), and uses a MIDI rendition of the Doom 64 main theme by Aubrey Hodges, sequenced by Michael Barrette with modifications from DILDOMASTER666, as its music track.
Contents
WalkthroughEdit
EssentialsEdit
Other points of interestEdit
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 16, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains eight spawn points:
- facing north-east. (thing 124)
- facing north-west. (thing 125)
- facing south-west. (thing 126)
- facing south-east. (thing 127)
- facing south. (thing 128)
- facing north. (thing 129)
- facing north. (thing 130)
- facing north. (thing 151)
StatisticsEdit
Map dataEdit
Things | 205 |
Vertices | 552* |
Linedefs | 540 |
Sidedefs | 878 |
Sectors | 66 |
ThingsEdit
This level contains the following numbers of things per skill level:
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