MAP34: Hard Contact (Slaughterfest 2012)

Slaughterfest 2012 bonus maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
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MAP34: Hard Contact is the thirty-fourth map of Slaughterfest 2012. It was designed by Christopher Shepherd (ArmouredBlood) and uses the music track "".

Contents

WalkthroughEdit

Map of Hard Contact
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. In the outside area, head to the southeast corner to find a switch, then go all the way to the northeast corner of the area to find a BFG9000, energy cell packs, and a megasphere. (sector 1253)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:44.46 SSGguy 2023-03-12 sf2012map341344.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 17, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains five spawn points:

  1. facing east. (thing 3723)
  2. facing south-east. (thing 3724)
  3. facing west. (thing 3725)
  4. facing west. (thing 3726)
  5. facing east. (thing 3727)

StatisticsEdit

Map dataEdit

Things 4030
Vertices 9324*
Linedefs 7278
Sidedefs 13509
Sectors 1268
* The vertex count without the effect of node building is 6733.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit