MAP35: Edgecrusher (Greenwar II)

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Revision as of 04:14, 24 February 2022 by Xymph (talk | contribs) (Analysis: more cropping)


Greenwar II maps 31-36

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 36)

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: Edgecrusher is the thirty-fifth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Brett Harrell (Mechadon), and uses the music track "".

Analysis

Spawn pointsUnmarked
Map of Edgecrusher, cropped to only show the playable area

Map layout

Player spawns

This level contains eleven spawn points:

  1. facing north-east. (thing 2)
  2. facing north-west. (thing 3)
  3. facing south-west. (thing 4)
  4. facing south-east. (thing 5)
  5. facing south-west. (thing 6)
  6. facing north-west. (thing 7)
  7. facing north-east. (thing 8)
  8. facing north-west. (thing 9)
  9. facing north-west. (thing 10)
  10. facing south-west. (thing 11)
  11. facing north-west. (thing 12)

Areas / screenshots

Statistics

Map data

Things 60
Vertices 5591*
Linedefs 5617
Sidedefs 10028
Sectors 823
* The vertex count without the effect of node building is 4550.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 11
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 6
Rocket 3
Box of rockets 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 13
Items 1-2 3 4-5
Armor bonus 3
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also

External links