Difference between revisions of "MAP36: Artiface (2048 Unleashed)"

From DoomWiki.org

[checked revision][checked revision]
m (Automated edit - Update author & cat)
(Secrets)
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 75''')
+
# At the northeast end, open the wall with the face to find a [[light amplification visor]] and a [[green armor]]. ('''sector 75''')
  
 
===Bugs===
 
===Bugs===

Revision as of 08:24, 29 May 2020

2048 Unleashed maps 33-40
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

(33 - 40)
41 42 43 44 45 46 47 48
Secret map: 49

This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP36: Artiface is the fourth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by James Caldwell (Obsidian) and uses the music track " ".

Walkthrough

Map of Artiface
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the northeast end, open the wall with the face to find a light amplification visor and a green armor. (sector 75)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 79)
  2. facing east. (thing 80)
  3. facing north-east. (thing 81)
  4. facing west. (thing 82)

Statistics

Map data

Things 83
Vertices 920*
Linedefs 951
Sidedefs 1503
Sectors 145
* The vertex count without the effect of node building is 746.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links