Difference between revisions of "MAP36: Cold Grounds (Doom 64)"
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− | '''MAP36: Cold Grounds''' is the thirty-sixth map in the [[Doom 64 (2020 version)|2020 re-release]] of [[Doom 64]] and the third map of its new [[The Lost Levels]] episode. It was designed by [[Samuel Villarreal (Kaiser)]] and uses the [[Doom 64 music|music]] track "Wait | + | '''MAP36: Cold Grounds''' is the thirty-sixth map in the [[Doom 64 (2020 version)|2020 re-release]] of [[Doom 64]] and the third map of its new [[The Lost Levels]] episode. It was designed by [[Samuel Villarreal (Kaiser)]] and uses the [[Doom 64 music|music]] track "Wait For It". |
== Walkthrough == | == Walkthrough == |
Revision as of 13:01, 20 July 2020
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This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP36: Cold Grounds is the thirty-sixth map in the 2020 re-release of Doom 64 and the third map of its new The Lost Levels episode. It was designed by Samuel Villarreal (Kaiser) and uses the music track "Wait For It".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector and Thing numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Supercharge (thing 329)
Bugs
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Statistics
Map data
Things | 508 |
Vertices | 4231* |
Linedefs | 2757 |
Sidedefs | 4003 |
Sectors | 192 |
Things
This level contains the following numbers of things per skill level:
Monsters | 1-2 | 3 | 4 |
---|---|---|---|
Zombieman | 9 | 9 | 15 |
Shotgun guy | 15 | 21 | 21 |
Imp | 14 | 18 | 25 |
Nightmare imp | 15 | 19 | 20 |
Demon | 16 | 22 | 22 |
Cacodemon | 11 | 12 | 19 |
Pain elemental | 0 | 1 | 3 |
Hell knight | 11 | 16 | 16 |
Baron of Hell | 1 | 2 | 3 |
Arachnotron | 7 | 8 | 8 |
Weapons | 1-2 | 3 | 4 |
Shotgun | 1 | ||
Super shotgun | 1 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Ammunition | 1-2 | 3 | 4 |
Clip | 19 | ||
Box of bullets | 10 | ||
4 shotgun shells | 15 | ||
Box of shotgun shells | 9 | ||
Rocket | 10 | ||
Box of rockets | 12 | ||
Health & Armor | 1-2 | 3 | 4 |
Stimpack | 7 | ||
Medikit | 8 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4 |
Armor bonus | 16 | ||
Health bonus | 32 | ||
Supercharge | 1 | ||
Backpack | 1 | ||
Berserk | 1 | ||
Invulnerability | 1 | ||
Light amplification visor | 1 | ||
Keys | 1-2 | 3 | 4 |
Blue skull key | 1 | ||
Red skull key | 1 | ||
Yellow skull key | 1 | ||
Miscellaneous | 1-2 | 3 | 4 |
Teleport landing | 1 |