MAP36: Doom64 Museum (Doom 64 TC)

Doom 64 TC Bonus maps

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35 38
Bonus maps
Title map: 39
Outcast levels: 40 41 42 43 44 45 46
Unfinished maps: 43 48 49

This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.

MAP36: Doom64 Museum is the thirty-sixth map of Doom 64 TC and the first of a pair of bonus maps, available via the menu entry "PLAY DEMO MAP". It was designed by Samuel Villarreal (Kaiser) and uses the music track "". It gives you access to all available weapons and powerups, and demonstrates a few engine features (animated sky, tinted sectors, dynamic light sources, etc.).

Contents

WalkthroughEdit

Map of Doom64 Museum
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Nothing special to mention – this map is hardly a challenge. There are just a few connected nearly cubic rooms. You can grab all available weapons and ammo types, all available powerups and keys. There is even the Unmaker with all three demon keys appearing once you took it.

After you took the invulnerability sphere, test the weapons against the caged cacodemons. When you took the keys, open the doors to face demons or spectres. Continue and enjoy the pretty colorful sectors, then enter the exit teleporter to access the next demo map, MAP37: Death Labs.

Other points of interestEdit

EnemiesEdit

One demon, two spectres, three cacodemons.

ItemsEdit

One of each - except for three megaspheres. To collect all, start with those of lower values (or get hurt to lower your amount). To get the megasphere between the two key doors, punch or shoot the pedestal it is placed on.

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:06 Maya tc36p006.zip Cross-listed from Pacifist
NM speed
UV max
UV -fast
UV -respawn
UV Tyson 00:31 Maya tc36t031.zip
UV pacifist 00:06 Maya tc36p006.zip

The data was last verified in its entirety on August 1, 2022.

StatisticsEdit

Map dataEdit

Things 74
Vertices 201*
Linedefs 215
Sidedefs 298
Sectors 42
* The vertex count without the effect of node building is 171.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit