MAP36: Doom64 Museum (Doom 64 TC)
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MAP36: Doom64 Museum is the thirty-sixth map of Doom 64 TC and the first of a pair of bonus maps, available via the menu entry "PLAY DEMO MAP". It was designed by Samuel Villarreal (Kaiser) and uses the music track "". It gives you access to all available weapons and powerups, and demonstrates a few engine features (animated sky, tinted sectors, dynamic light sources, etc.).
Contents
WalkthroughEdit
EssentialsEdit
Nothing special to mention – this map is hardly a challenge. There are just a few connected nearly cubic rooms. You can grab all available weapons and ammo types, all available powerups and keys. There is even the Unmaker with all three demon keys appearing once you took it.
After you took the invulnerability sphere, test the weapons against the caged cacodemons. When you took the keys, open the doors to face demons or spectres. Continue and enjoy the pretty colorful sectors, then enter the exit teleporter to access the next demo map, MAP37: Death Labs.
Other points of interestEdit
EnemiesEdit
One demon, two spectres, three cacodemons.
ItemsEdit
One of each - except for three megaspheres. To collect all, start with those of lower values (or get hurt to lower your amount). To get the megasphere between the two key doors, punch or shoot the pedestal it is placed on.
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | 00:06 | Maya | tc36p006.zip | Cross-listed from Pacifist | |
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 00:31 | Maya | tc36t031.zip | ||
UV pacifist | 00:06 | Maya | tc36p006.zip |
The data was last verified in its entirety on August 1, 2022.
StatisticsEdit
Map dataEdit
Things | 74 |
Vertices | 201* |
Linedefs | 215 |
Sidedefs | 298 |
Sectors | 42 |
ThingsEdit
This level contains the following numbers of things per skill level:
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