MAP36: Startown (32in24-11)

32in24-11 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45

This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP36: Startown is the thirty-sixth map of 32in24-11, a deathmatch megawad. It was designed by Kieran Millar (Melon) and uses the music track "".

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Startown

Map layoutEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing north-west. (thing 0)
  2. facing south-east. (thing 1)
  3. facing north-east. (thing 2)
  4. facing south-east. (thing 3)
  5. facing south-west. (thing 4)
  6. facing north-west. (thing 5)
  7. facing north-west. (thing 6)
  8. facing north-east. (thing 7)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 48
Vertices 228*
Linedefs 292
Sidedefs 404
Sectors 65
* The vertex count without the effect of node building is 220.

ThingsEdit

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 3
Chaingun 3
Rocket launcher 2
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 4
Rocket 8
Health & Armor 1-2 3 4-5
Stimpack 7
Armor 1
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See alsoEdit

External linksEdit