MAP36: Startown (32in24-11)

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Revision as of 07:36, 11 January 2022 by XymphBot (talk | contribs) (Automated edit - add cat w/o soundtrack info)

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32in24-11 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45

This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
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MAP36: Startown is the thirty-sixth map of 32in24-11, a deathmatch megawad. It was designed by Kieran Millar (Melon) and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Startown

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-west. (thing 0)
  2. facing south-east. (thing 1)
  3. facing north-east. (thing 2)
  4. facing south-east. (thing 3)
  5. facing south-west. (thing 4)
  6. facing north-west. (thing 5)
  7. facing north-west. (thing 6)
  8. facing north-east. (thing 7)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 48
Vertices 228*
Linedefs 292
Sidedefs 404
Sectors 65
* The vertex count without the effect of node building is 220.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 3
Chaingun 3
Rocket launcher 2
Ammunition 1-2 3 4-5
Box of bullets 2
4 shotgun shells 4
Rocket 8
Health & Armor 1-2 3 4-5
Stimpack 7
Armor 1
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]